Title: High Tops Thompson Info: This was created for a Compass Learning math application. The characters were designed by Compass Learning and animated by 360KID. Animated in Flash.
Click here to watch the animation.  Title: R. Eddy Drumming Info: This was created for a Compass Learning math application. The characters were designed by Compass Learning and animated by 360KID. I animated this short drumming sequence in Flash.
Click here to watch the animation.  Title: Ratatouille Leapster Metagame Intro Info: The is the introduction cutscene for one of the games in "Ratatouille" for the Leapfrog Leapster. I was responsible for the animation of the characters. The Leapster was a very difficult platform to work on because animation ran at 8 frames per second, making it challenging to get smooth movement. Created with Flash at 360KID for Leapfrog.
Click here to watch the animation.  Title: Dole Catch Game Concept Art
Info: I was responsible for designing the look of this game. I created the black and white concept art and another staff artist created the finished product. Drawn in Photoshop.  Title: ZILCH Owner's Manual
Info: Illustration created for Compass Learning at 360KID. Drawn in Flash.  Title: Tomb of the Unknown Mummy UI Screen Info: User interface and game screen for National Geographic Kids' "Tomb of the Unknown Mummy" online Flash game. Digitally painted with a Wacom tablet in Photoshop for National Geographic Kids at 360KID. The final game can be seen here. 
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JOEL DE GUZMAN
ARTIST AND ANIMATOR
SUMMARY
- Digital illustration and
animation
- High level of expertise in
Adobe Photoshop, Adobe Flash, Scaleform GFx, Adobe After Effects, Adobe Premiere, and Final Cut Pro
- Intermediate level of
expertise in Autodesk Maya and Adobe Illustrator
- Concept art, interface
design, asset creation, character design, and storyboards
- Highly adaptable to different
art styles
- Fast technical learner with a
highly critical eye and excellent attention to detail
- Strong communication,
teamwork, and collaboration skills
- Experienced with version
control software for art asset management and production
EXPERIENCE
- Over six years of digital
art and animation production for interactive software and video games
- User interface artist for World of Zoo (Blue Fang Games/THQ for Wii/PC) and Zoo Kingdom (Blue Fang Games for Facebook)
- Work at 360KID included clients such as PBS, Sesame Street, Hasbro, HiT Entertainment, Nickelodeon, Scholastic, Boston Children’s Hospital, Leapfrog, and National Geographic Kids
- Collaboration with
producers, engineers, directors, and clients to bring software titles from concept to
final product
- Created artwork and animation for game titles on Nintendo Wii, Facebook, Leapfrog Leapster, Hasbro iOn, Web, and PC/Mac platforms
- Served as 360KID’s art and
animation lead for Disney/Leapfrog’s “Ratatouille” title on the Leapster
game console
- Designed new art assets and optimized artwork for refreshes and localizations of six additional Leapster game console titles
RELEVANT WORK HISTORY
November 2008
– Present User Interface Artist for Blue Fang Games, Waltham MA
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Full-time UI and graphic artist for console titles
May 2005
– October 2008 Senior Artist and Animator for 360KID,
Newton, MA
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Full-time,
in-house artist and animator
August
2003 – May 2005 Contract Artist and Animator for 360KID, Newton, MA
·
Worked
on interactive children’s software as a freelance contractor
Winter
2002 – 2003 Artist and Animator for Carriere
Entertainment, Lincoln, RI
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Character
design, asset creation, and animation for web-based games
EDUCATION
Bachelor of Fine Arts, Film,
Animation & Video, June 2002
Rhode Island School
Of Design, Providence, RI
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